Known Issues

  • Initial loading of images (e.g. saved from web, from Dropbox) can cause frame drops.
  • Workspaces with large numbers of content items can cause low framerates.
  • Images load in one at a time, so large numbers of images can take a while to load.
  • Browsing websites with heavy scripts or 3D rendering can cause frame drops.

Bug Fixes

  • Fixed issue that was causing google.com to set the web browser user-agent to a mobile value, causing subsequent websites to render the mobile version.


  • Framerate while running on Quest 2 has been increased from 72fps to 80fps.